0.5 and beyond design


Hello!

I have started this project to create an offline chatbot which can be run on mobile. Although I have achieved this, "game" seems to have no incentive beyond that. The included 1B model is okay, but not good. I have tested out the 3B model and it performs way better than the 1B model. But the resources required is more than double. So, to run the 3B model, user will require a good mobile. atleaset 8GB memory and SD888 processor.

I have included a "affection point" system to the game which is calculated using last chatbot response. My idea is to have some Unlockables based on these affection points. Maybe some collectable cards or some pictures of the selected character. Let me know your thoughts on this.

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